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  • F.T. Wolf

Review: Metroid Dread

Updated: Oct 31

A game long overdue, E.M.M.I. right?

If you're a Nintendo gamer then I'm certain you've heard of Metroid Dread. It has been the talk of the town ever since its reveal. Quite out of character for the historical niche franchise but very welcoming. Metroid Dread is a game that has been in development in some form for around 20 years. The development of Metroid 5 was started twice but, technical limitations of the Nintendo DS meant that the vision series producer Yoshio Sakamoto had couldn't be realised. All of this definitely contributed to the massive 'OMG!' reaction long-time fans had to the announcement.

But I digress. With the help of Mercury Steam, the Spanish study that brought us the remake Metroid: Samus Returns (which I reviewed as well) Sakamoto's vision could finally be realized. And based on what information we do have, is a sales success. A success that is well deserved as Metroid Dread is a phenomenal game for fans old and new.

Let's dive in.

When the Galactic Federation receives video evidence that an X parasite, a dangerous species of parasite that can mimic any creature it infects, lives on the remote planet ZDR, they dispatch seven Extraplanetary Multiform Mobile Identifiers AKA E.M.M.I. robots to investigate. Shortly after arrival, the Federation loses contact with the E.M.M