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Behind great beauty lies a web of secrets and lies.
Console: Nintendo Switch |
After
finishing my months' long playthrough of The Witcher 3 and subsequently the
Hearts of Stone. expansion, Blood and Wine was the only part of The Witcher 3:
Wild Hunt Complete Edition I haven't yet taken a crack at. With The Witcher
season 2 dropping on Netflix this very month I felt it was the perfect time to
end my Witcher 3 journey with its biggest, and final, expansion. Videogame
Geralt of Rivia's swan-song: Blood and Wine.
Let’s dive in.
In Blood
and Wine, you once again play as the Witcher Geralt of Rivia, a human enhanced
by magic and mutations to kill the monsters that roam the world. While in Velen
Geralt meets up with two knights from the Duchy of Toussaint who have been
tasked by Her Illustrious Grace Anna Henrietta to seek Geralt out. A beast has
been terrorizing Toussaint's capital, Beauclair, claiming three former knights
as its victims. When Geralt sets out to slay the beast he not only runs into an
old friend but also a great conspiracy that threatens the bedrock of Toussaint.
The story
of Blood and Wine is good. About the same level as Hearts of Stone in terms of
quality though quite a bit longer, about 15 hours if you focus on just the main
questline. It's a story that has deep roots in the books, the opening chapters
of 'Lady of the Lake' specifically. Specifically, multiple characters from that
part of the book appear here as major characters and a lot of Toussaint's
unique aspects have their origins there as well.
A very neat
detail for book lovers while newcomers can just appreciate these characters for
how they are presented here, which is quite good. All characters have that
Witcher trademark mix of both good and bad so they fall into a grey zone and,
based on your own views and your choices in-game, their fates are decided.
Both new and old characters are encountered in Blood and Wine. Amongst them the Vampires Detlaff and Regis, the latter of which is a book character. |
The story
is interesting, with neat twists & turns, good pacing and some neat
diversions. I do think that the story has one big flaw: the big bad. There's
more than one bad guy in Blood and Wine but the one that is posed as the big
one from the outset and in marketing material is disappointingly shallow. The
game doesn't spend a lot of time with him even though he is the catalyst for
Geralt going to Toussaint. As a result, he's a shallow character.
This could be because of the path I took, but I honestly doubt it. There is one big fork in the road but it comes too far into the story to have any real impact on this aspect.
I do like
Hearts of Stone better due to its atmosphere and the intriguing and more
fleshed out villain but that's just a personal preference. Blood and Wine is a
great story. Just as well written and engaging as you would expect from The
Witcher 3 while providing a neat little bow to end Geralt's story on, even with
its flaws.
Where in
Hearts of Stone the story was the big attraction, that of Blood & Wine is
the new map. Toussaint is around the same size as the (non-expanded) Velen and
it's completely different from any other map in the game. Where the world in
the base game resembles that of the dark ages and the Scandinavian isles
Toussaint is based on Italy. From the architecture to the culture to the
weather. It makes for quite a different look and feels which, after over 100
hours of playing the Witcher, was surprisingly welcome.
I do have a
grip about Toussaint. Mainly, here on the Nintendo Switch, it doesn't run the
greatest. Toussaint's graphics are noticeably less sharp has more pop-in and
the draw distance of objects is lower than that of the base game. I'm no expert
but I think that the more intense lighting effects, as well as the more vibrant
colour scheme of the Toussaint, is what causes these problems. Not a
deal-breaker by any means, if you play this on the Nintendo Switch you know the
sacrifices you make, but it's disappointing regardless.
As it’s an
expansion, the gameplay and other aspects are exactly the same as those of the
base-game (which I’ll here forth will simply refer to as ‘The Wild Hunt’). To
quickly recap the basics of the gameplay, Geralt has two swords on his back.
Steel for humans, silver for monsters which you use to attack your enemies with
either a light or heavy attack. His arsenal is supplemented with small acts of
magic, signs, as well as special potions, bombs and oils.
Toussaint is very well designed, different but still part of the Witcher world, as you can see rather well from this screenshot. |
What Blood and Wine add to Geralt's arsenal are a brand new set of mutations.
Unlocked through a side-quest that is not easy to miss you can upgrade Geralt
even further with super powerful new skills and abilities. How powerful? If I
tell you that there is a mutation that revives you when you die then I think
I've told you enough. You can only have one of these brand new mutations active
at a time which is annoying at first but for the best when you start to think
about balancing. Plus: these new mutations also unlock extra skill slots for
the regular skills so even if you, somehow, don't find anything useful in the
new mutations, you still get that as a neat little bonus.
Compared to
Hearts of Stone, Blood and Wine is a much bigger expansion. The story is
longer, you have a larger area added to the game and, of course, there are more
side-quests. From the long, multi-parted variety to those that you just come
across while roaming the world and you can complete in only a few minutes. Most
importantly: there are actual new contracts here. There aren't as many as I
would like but I'm still happy that we have new monster contracts to take on in
Toussaint.
And you get
your own house! The Corvo Bianco Vineyard is gifted to you by the Duchess at
the beginning of the story and serves as your 'base of operations of sorts. If
you invest enough coin in the property through the appropriate quest-line you
can unlock tons of little bonuses. From exp buffs to extra charges for your
potions and bombs. You can also use Corvo Bianco to display all of that awesome
looking gear you've collected throughout the game. Neat.
Lastly, you
don´t have to have played The Wild Hunt to play Blood and Wine. You can start
it using an already existing save-file but there´s also an option to just start
the expansion right off the bet. Geralt is levelled up to the appropriate and
you’re giving some higher-end gear and items as well. You can even do most of
the side-quests from The Wild Hunt this way so you’re not even restricted to
just the Blood and Wine content. It’s the perfect option for players who might
be returning to The Witcher from other consoles and just want to experience the
expansion’s or if you’ve lost your progress over the years.
Conclusion
The Witcher
3: Blood and Wine is, once more, an excellent expansion. It brings an entirely
new and quite different area to the table alongside a new story that ties up
Geralt's videogame journey with a pretty neat bow. The blows to the graphical
fidelity here on the Switch is and the lacklustre poster bad-guy are
disappointments but by no means a detriment to the entire package.
Blood and Wine is well worth your time if you played and enjoyed the Witcher 3.
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