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Let's Go simplicity & accessibility.
Console: Nintendo Switch |
With the success of Pokémon Go Nintendo and the Pokémon Company did their to turn all of these casual Pokémon enjoyers into die-hard Pokémon players. Their most obvious attempt at this are the first game Pokémon released on the Nintendo Switch, way back in 2018: Let's Go Pikachu & Let's Go Eevee. A remake of sorts of Pokémon Yellow, the traditional formula of the Pokémon games with elements those of Pokémon Go to ease them (back) into the core series of games. It was received pretty well with lots of people enjoying the easier gameplay and praised some of the new elements they introduced.
Let's Go
Pikachu & Let's Go Eevee are most certainly the most charming Pokémon games
I've played and do an excellent job at what they set out to do: be simple and
accessible to a younger audience and new (or returning) older players. They're
also some of the most unbalanced Pokémon games and due to the design decisions
aren't the definitive way to experience the Kanto region.
Let's dive in!
Go Eevee! |
The story
of the Let's Go games is the traditional Pokémon story just with some slight
deviations here and there. You’re a 10-year-old kid who, after receiving their
starter Pokémon from Professor Oak, sets out on their Pokémon journey across
the Kanto region. You travel across the region catching and training Pokémon to
defeat the eight Pokémon gyms so you can challenge the Elite Four and become
the Champion as well as complete the Pokédex. All the while, you’ll have to
keep up with your rival, who always seems to be one step ahead of you. In
short: you set out to become the very best there ever was. Along the way,
you’ll not only have to deal with your rival but also encounter the nefarious
criminal organization Team Rocket who use Pokémon to further their goals.
The plot is
nothing special. It’s very basic, with not many developments across the 30-hour
campaign. You’re mostly just focused on getting from gym to gym while your
rival and Team Rocket pop up occasionally. There’s no strong narrative that
will keep you engaged, just a string of well-designed characters with fun
dialogue that’ll point you along your journey. A bit disappointing since this
is the 3rd time this story has been told. I would've liked it if they had used
this opportunity to overhaul the story more than just the character cameo's and
giving you a new rival. These additions are neat but don't offer much beyond a
novelty factor. Thus they don't do much to alleviate it.
Simplifying
the battles makes them easier but also more monotonous. For older players,
there's not much of a challenge here. There is not much of a challenge here at
all. The A.I. is dumber than usual, exp. is given to each and every party
member and you can raise your Pokémon stats (measured in CP like in GO) with
candies without much trouble. This all adds up to make a game that's easy to
break in half, if you will. Good for accessibility, bad for older players.
There is mega evolution though which is, admittedly, nice.
Catching a Krabby. |
This all
brings us to the controls. This game made an odd decision by limiting the
controls to just one joy-con. Only when you play in docked mode do you can use
the full control's sort of to understand why this is. It allows for the
PokéBall controller peripheral to work with only limited buttons and it allows
for couch co-op. Still, I would've liked the option to play with a full
controller when in docked mode to at least be there.
The Kanto
region brings with it the Kanto Pokédex. Just like Pokémon Red, Blue, Green
& Yellow these games have 151 original critters. And not much else. Meltan
and Melmetal can be transferred over, as well as the Alolan forms of the
Pokémon. When I talk to old Pokémon fans that they are unfamiliar with the
newer ones and find the 700+ mons since Red & Blue daunting. If they had
included at least the (pre-)evolutions of the Kanto Pokémon introduced later
would've not only to give the games more variety but also introduce these
Pokémon to these returning players. Ease them into it, if it were.
If you've
got the impression that Let's Go Pikachu & Eevee is a mixed bag then you
are right. They have a lot of odd design choices and oddities that I don't
appreciate but there's a lot I like to. The co-op is a lot of fun. You had the
2nd joy-con to someone else who then controls the player character of the
opposite gender. They can't interact with the overworld but can help you catch
Pokémon and do battle (using Pokémon of your own team) double battle style. I
played the first 2 hours of this game with a friend and it was the most fun I
had with Pokémon in a long time.
Kanto has,
without a doubt, never looked this good. It's in essence not much more than the
Sun & Moon graphics yes, but it just works really well. It looks charming
and is very colourful. The game also sounds amazing. The entire OST has been
re-recorded by a full orchestra and it is so good to the ears!
What I love
the most? The Pokémon finally roam around on the overworld. This little change
does so much for this game. It removes, what can be, annoying random encounters
while simultaneously giving the Kanto region more life. Pokémon, just like in
HGSS, can now follow you on the overworld if you so wish. You can also access
your Pokémon in the box on the fly now. A feature that is actually quite nice
and doesn't 'break' the game as I thought it would.
Pokémon roaming around on the overworld is simply wonderful. Both for the immersion and as a next step in the series' growth. |
As you
might've guessed by the presence of their names in the title, Pikachu and Eevee
play big roles in these games. They're your partner Pokémon for your journey,
always at your side even if they're not on your team. You can pet them for
affection, they can walk behind you on the overworld (just like any Pokémon in
your team) learn unique moves, learn the HM moves (yeah!) and you can even
control them at certain points. Especially the younger crowd will find a lot of
love in the bond that the Let's Go games build up with your cute partner.
Conclusion
If you're a
Pokémon Go player, haven't played Pokémon in a long time or have very young
children then Pokémon Let's Go Pikachu & Eevee is the perfect game to get
your feet wet with. By simplifying the battle system and lifting elements from
Pokémon Go it's a game that's easy to get into.
For older
players, I think this game is a harder sell. Let's Go is very charming, looks
and sound excellent and has some very nifty new mechanics. On the whole, though
I feel it falls short of a full-fledged, satisfying Pokémon experience. Try it
out if you want but recommend trying to get it at a discount somewhere.
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